Provides to hero +2 morale on the seventh day of the week, and +1 morale on other days for the next battle. Provides +2 luck for the next battle that the hero fights. The structure grants a one-time bonus of +1 to the spellpower skill of visiting heroes. Provides +1 to the attack/ defense skill of visiting heroes for the 1000 gold.Īs long as the hero has a spellbook, a shrine will teach them a level one spell.Īs long as the hero has a spellbook, a shrine will teach them a level two spell.Īs long as the hero has a spellbook and Wisdom-skill, a shrine will teach them a level three spell. Provides +1 to the spellpower/ knowledge skill of visiting heroes for the 1000 gold. Provides +1 to the primary skill / learn a random secondary skill / learn a random spell of visiting heroes. Increases the hero's movement by one day, allowing them to move further along the adventure map. Provides +1 luck and morale for the next battle that the hero fights. The structure grants a one-time bonus of +1 to the attack skill of visiting heroes. The structure grants a one-time bonus of +1 to the defense skill of visiting heroes. Restores the hero's spell points to the maximum amount. Provides +2 to all four primary skills of visiting heroes that have reached level 10. Provides +1 luck on odd days of the week, +1 morale on even days, and both on the seventh day.Īdds 1000 experience to visiting hero. Provides +1 morale for the next battle that the hero fights. The effect can be positive, negative, or neutral. ![]() Randomly changes the visiting hero's luck for the next battle that the hero fights. Provides +1 luck for the next battle that the hero fights. Provides +1 to the knowledge skill of visiting heroes. The hero can choose to gain +2 attack or +2 defense.
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